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Bet A Lot and Gain A Bit in Craps

February 16th, 2019 Leave a comment Go to comments
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If you choose to use this scheme you must have a vast bankroll and incredible discipline to march away when you generate a tiny success. For the benefit of this essay, an example buy in of $2,000 is used.

The Horn Bet numbers are not always looked at as the "winning way to wager" and the horn bet itself has a casino advantage well over twelve percent.

All you are wagering is $5 on the pass line and ONE number from the horn. It does not matter whether it’s a "craps" or "yo" as long as you wager it always. The Yo is more dominant with gamblers using this scheme for clear reasons.

Buy in for $2,000 when you join the table but put only $5.00 on the passline and one dollar on one of the 2, three, eleven, or 12. If it wins, awesome, if it does not win press to $2. If it does not win again, press to four dollars and then to $8, then to sixteen dollars and following that add a $1.00 each subsequent bet. Each time you don’t win, bet the previous wager plus another dollar.

Using this approach, if for example after fifteen rolls, the number you wagered on (11) hasn’t been tosses, you surely should march away. Although, this is what might happen.

On the tenth roll, you have a sum total of one hundred and twenty six dollars in the game and the YO finally hits, you earn three hundred and fifteen dollars with a profit of one hundred and eighty nine dollars. Now is a great time to step away as it’s a lot more than what you entered the game with.

If the YO doesn’t hit until the 20th roll, you will have a complete investment of $391 and because your current action is at $31, you come away with $465 with your take being $74.

As you can see, using this system with only a $1.00 "press," your profit margin becomes tinier the longer you bet on without attaining a win. That is why you should leave away once you have won or you should wager a "full press" once more and then advance on with the $1.00 boost with each hand.

Crunch the data at home before you try this so you are very familiar at when this system becomes a non-winning adventure instead of a winning one.

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